I wasn’t really keen on jumping into the Zelda DLC… until Austin’s story came up. Breath of the Wild - turns out, still a fantastic game.
This week, I’ve tackled a few smaller games in between Zelda sessions - dipping into Kamiko and playing through Monument Valley.
Kamiko - a cool 2D hack and slash game, quite short. The epitome of a good game to get at launch for the Switch, but given the calibre of releases now available on the system, it becomes harder to recommend. I get the feeling this is a game that is meant to be speed run, as each level is only short - the first couple took me ~10 minutes to complete, but I’m willing to bet completion of levels in a few minutes/seconds are achievable.
Monument Valley - A fantastic example of great puzzle game design specifically for mobile. I played it all through in a sitting, it was pretty engrossing. It is also absolutely beautiful on the big iPad screen. I almost wanted to spring for the extra downloadable packs it was that good.
On a tangent note, and something I will probably include as a check in each week to keep me on track - I started diving in to GameMaker Studio today. It’s something I’ve wanted to do for so long, and finally am biting the bullet. Like many here I imagine, I have all these ideas swirling around in my mind, which I’d love to at least try and make a reality! Completed the first tutorial today, which was fun, so... onward!
Games Left to Play: 108
Budget Remaining for 2018: $300