This past week has been a quiet one, with an early dive into Watch_Dogs and Zelda: Majora's Mask.
Watch_Dogs is quite... bland. It seems to be a competent open world, but already it's disappointing how much the game is "GTA with a side of hacking" rather than "Hacker with a side of guns". Aiden Pearce is also... yeah.
Majora's Mask, on the other hand, is much more interesting. I had played through it about 2/3rds of the way through on 64 about 8 years ago, so I'm treading (somewhat) familiar waters. It is a little aimless I've found - as in, you really need to prod at it yourself, learning the local's routines.
There's definitely a large element of right-place-right-time to a lot of the events, though they are signposted well if you know where to look. The large bomb sack is a great example of that early on - chances are you will stumble across the hidden thief in north clock town, and are nudged in the right direction and timeframe when speaking to the old lady in the bomb shop. Inquisitiveness is rewarded, and I'm digging it.
A short one for this week, but as I progress through these 2 games I'll go a bit more in depth over the next week or two.
Games left to play: 118
Current game: Watch_Dogs, The Legend of Zelda: Majora's Mask 3D